Quote:
Originally Posted by scc
That's the thing, they can't walk though walls or the like, and giving them a pass on physical damage is probably a bad idea
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I think Environmental might work as a limitation in that earth based physical objects block air and fire.
That also acts as a way to injure as anything that negates air or fire should affect them. I think.
I'm in the process of creating a kind of insubstantial gremlin with Environmental: Electricity that can't penetrate metal grates or anything like Faraday cages. Even though he's most certainly not physical at all.