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Old 08-19-2017, 03:13 PM   #13
Dalin
 
Join Date: Dec 2009
Location: Saint Paul, MN
Default Re: brainstorming noncombat encounters for my mega dungeon

Art - clues or interesting history in a chamber of murals. Add magic (gates, divination, etc.) if desired.

Captured - delvers need to escape, find their gear, exact revenge, etc.

Monster-too-deadly-to-fight - must sneak past, distract, or outsmart

Physical challenge - must move heavy object, rebuild bridge, redirect water, etc. Magic can help but challenge needs more than just a single spell.

Last edited by Dalin; 08-19-2017 at 03:20 PM. Reason: Typos
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