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Old 03-11-2016, 12:17 PM   #3
Chaorain
 
Join Date: Nov 2015
Default Re: Competing Magic Systems

Powers would do the job but I was hoping for something a bit more flavorful, I'll give Power Ups 8: Limitations a look over.

Path/Book magic looks good but it would be far too slow for any combat.

Assisting Spirits looks great but I can't think of how to adapt it to be something like Sorcery. So I'd be stuck with rebalancing the spells. Any ideas on how to adapt Assisting Spirits to Powers or Sorcery? It might be easier to adapt it to Powers - Divine Favor.

But I really like all your ideas for balancing things out. should make the process easier. I'm also planning on forcing the players to get approval for all spells, even ones that I've "balanced" just in case they find a major exploit.
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