I'd like to build a house rule to allow commanders to counter specific enemy units. I propose it would operate like this:
Quote:
Destroy Specific Element: Focus your attack on a specific kind of enemy element. This is an Attack Strategy, and the commander receives a -2 battle strategy modifier.
Because focused fire perforce demands that the disregards some threats, a side with this takes 5% more casualties, and the opposing side takes 10% fewer casualties. However, if the strategy is successful, the commander may immediately select which enemy units suffer the casualties for this round.
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The problem is this demands that the GM recalculate relative strength of forces for the next round. Annoying, yes, but also kind of the whole point; if you're willing to sacrifice a large number of men and gamble that you're smart enough to take out some key part of the enemy forces, you better get something out of it.
I imagine players using this in a WWII campaign to send fighters in to take out incoming bombers, never mind the escorts, or in a fantasy campaign to wade through the skeleton armies to face the necromancers directly.
Other problems: this might make it too easy to try and "decapitate" other PC forces by attempting to Destroy Specific Element the enemy C3I elements.