Quote:
Originally Posted by Phantasm
What time period are you looking at?
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Journey to the West and its derivatives (all the
Monkey King properties) are set in and around a sort of fantasy Tang dynasty China.
I might suggest, as a rather lower priority than
Martial Arts and
Chinese Elemental Magic,
Hot Spots: The Silk Road. It's straight-up historical rather than mythical, but it's the real world region in which most of the plot of
Journey to the West took place.
GURPS China is, as you note, 3rd edition, so you may need to tweak some effects, but the short catalog of spells are mostly drawn directly from feats Sun Wukong performs in
Journey to the West, though I'm speaking here of the book rather than more recent films and TV, which are in many places only loosely based on the original.