Quote:
Originally Posted by Zarmonic
But in that Quick and Dirty method, it's the first roll that's not GURPSy. The vast majority of rolls made for the game are to roll underneath a target skill number and if a task is harder, the skill number goes down. But with this, the modifier is on the dice, not the target number. I don't get why this is necessary.
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Sorry, I was trying to explain that the signs for the
first roll used to be reversed, but that came across poorly. (I blame cold medicine!) I've edited my reply to you to fix that.