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Old 01-18-2018, 01:59 PM   #7
sir_pudding
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Join Date: Aug 2004
Location: Ventura CA
Default Re: [Magic] Blocking spells cast on others, and as normal spells

I think that being able to cast in non-defensively on someone else's turn is likely to create artifacts of turn sequence that don't really make sense. GURPS turns are overlapping, so there really isn't a meaningful timing difference, in-game.

Attacking with a knife is roughly as fast as attacking with a claymore antipersonnel mine, it is maybe a little faster than attacking with a balanced two-handed sword, but not a lot, IME, it certainly isn't meaningfully faster than attacking with a backsword.

Last edited by sir_pudding; 01-19-2018 at 01:56 PM.
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