Re: Unskilled rolls
We generally went with the "roll an extra die" for most things, because "beginner's luck" often seems to really be a *thing*, and because it DID improve the player's chance of success a bit, and if the players spend all their time failing at things, they get disgusted and quit. ;-)
If the task was really complex or unfamiliar to the "normal" person in the game world (like re-loading a blunderbuss or shooting a longbow at a target), we kept the -4DX modifier or even said "you simply can't do it," depending on the task.
But of course, YMMV...
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