Quote:
Originally Posted by johndallman
I’ve finally understood why so many non-combat robots in the Reign of Steel campaign I played would just ignore human intruders: Incurious (6) [-10] from Automaton. Of course, we could never rely on this.
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IMO non-combat robots are typically unable to do anything about an intruder, so depending on where they are they'll either ignore or report-then-ignore. (Possibly report-then-run-away.)
This feels to me very much like an NPC trait, though I could see it on a PC built for a specific scenario.