View Single Post
Old 08-09-2019, 07:00 PM   #10
Refplace
 
Refplace's Avatar
 
Join Date: Nov 2008
Location: Yukon, OK
Default Re: Magic ritual thoughts

If the goal is to use arrow skill instead of Innate Attack skill you could just change the spell. Instead of putting it on an arrow you draw the bow back, concentrate to cast and let fly. I dont see a balance problem if the spell has the same stats otherwise. Bow is harder than Innate Attack to learn and requires a bow to use which are drawbacks but the skill being more generally useful since it serves double duty is a nice tradeoff.

I'd allow them to add the bows ACC to hit as well. I do something similar to that with wands for my game where they add +1 ACC as a pointing device for spells cast through the wand.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
Refplace is offline   Reply With Quote