Quote:
Originally Posted by ericthered
I think different mechanisms are also ideal for different parts of world-building-- question game is good for a quick sketch, but struggles with details.
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I think we can get very detailed with the question game, it's just that the details are piecemeal. However, the threads generally lean toward more narrative style answers and are fairly phobic toward hard numbers and game stats.
Quote:
Originally Posted by vicky_molokh
BTW, what about realtime brainstorm mechanisms? They seem to be under-represented (for obvious reasons) here, I know, but I mean what about their viability as an extra tool, experiences related to them etc.?
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What's a realtime brainstorm mechanism?