Re: 1e Tomb of Horrors Conversion
Ok so lets do an example.
The First false entrance, 1. False Entrance Tunnel (page 5 of the Revised PDF) says DC 23 for 1/2 Damge, Search DC 24, Disable DC 24.
If I understand this right, then those numbers alone really mean nothing until we know the context of the party involved. I know that the module is designed for 9th level chars.
So taking the first case, Reflex save at DC 23, can you take an average of say Fighter, Magic User, Thief, and Cleric and come up with some number?
In other words, do all Fighters have unfavored reflex saves fro example? Do all 9th level fighters have the same reflex save?
Nymdok
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