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Old 02-03-2019, 09:48 AM   #19
warhorse11h
 
Join Date: Aug 2018
Default Re: Micro Managing Illusions?

Quote:
Originally Posted by hcobb View Post
Which is why all fighters are IQ 12+ so evil wizard doesn't:

ITL139: "Such a “double” may even be created in the hex occupied by the original. Either the original or the duplicate then immediately moves one hex in any direction, confusing the foe"

Leading to (say it in unison): "Is real Tharg, him phony!"
A wizard casting an illusion of himself wouldn't apply in the situation you stipulated above.

I believe that if confronted with this situation in a real game, where I was the GM, I would be inclined to believe that disbelief would be automatic any time that you are facing a duplicate of yourself. Even an IQ 7 fighter should be able to figure out, "I'm here, so I can't be there!"
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