Re: Did any ultra useful, ultra typical spells not make DFRPG Spells?
Offhand the things my players tried to look up that weren't there were the create warrior/create servant/create mount spells. I for one was glad to see them gone.
Sunbolt was changed somewhat. Growth was changed substantially. That's all that immediately jumps to mind.
__________________
Running 3 GURPS games: DFRPG, Supers and a weird Evil Hogwart's (ish) game.
Check out my blog: Dungeons on Automatic
|