Re: [Time Travel] Idea: party short-ranged amnesiac time-travellers
Ookay, I'm almost ready to run*. All I need is a floorplan of a submarine with enough weird-science/divergent-TL weirdness to make place for at least some non-one-dimensional manoeuvring and for a couple of internal airlocks (i.e. when there's an airlock separating some sections from the others; I guess something like a weird-sci lab, the reactor, the time-shield generator room, and the time-travel calculation center are good fits for that). Anyone got anything to kickstart the floor-drawing?
* == I will reveal some secret bits after I GM it, since one or both players might be reading this.
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