Re: Semi-Aquatic and other seal anatomy issues
A seal could use a "punch" as long as it doesn't have a disadvantage to the contrary. I don't think flippers rate anything more. If you need more, then yes, claws are your next option
Underwater skill penalties are implied in gurps (The GM comes up with them as he sees fit) ... unless you have a rather specific pyramid issue called "Underwater Adventures" (pyramid 3/26). Even then its rather sparse, but a decent base to go off of.
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