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Old 02-14-2018, 06:37 AM   #27
mhd
 
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Join Date: Apr 2008
Location: Land of the Beer, Home of the Dirndls
Default Re: Combat Reflexes without defense bonus

In my last two campaigns I've gotten rid of Combat Reflexes. I'm always a bit wary when it comes to abilities that are so close to being required they might as well be, and with CR you also had the issue that it does a bit too much in one ability (a few of the oldest parts of GURPS are somwhat baroque). It reminded me a lot of ditching SPD in HERO...

So far, so good. GURPS 4E defenses are already good enough, and this gives low/medium point fighting-men 15 points to spend among more unique abilities. Having a combat skill is enough "are you fit for battle?" predicate for me, too.
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