Re: Special benefits to high skills?
The 1990s Alternity had bonus effects for having specific skills at high ranks. For example the pistol skill might've given reduced penalties to using two guns at once, and the rifle skill a better bonus for aiming, and so on (examples made up 'cause I'm too lazy to find the book and check).
That game had some pretty clever game mechanics in it, though overall it needed a bit of work.
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Rupert Boleyn
"A pessimist is an optimist with a sense of history."
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