Re: [Basic] Skill of the week: Escape
I put a point into this on almost every thief-type character I make, partly because it is a lot of benefit for one point on someone who A) is likely to get captured and chained/tied up anyway and B) already bought Flexible or Double-Jointed for the hefty bonus to Climbing.
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Ba-weep granah wheep minibon. Wubba lubba dub dub.
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