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Old 03-28-2014, 10:21 AM   #48
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Talents & Martial Arts

Quote:
Originally Posted by Fred Brackin View Post
High levels of talent don't scale well against low levels.
Not my experience. My experience is that talents are either terrible (and you don't buy them at all) or overpowered (and you buy them at 4), but that's not a function of scaling.

My big problems with talents are:
  • Character creation only.
  • The reaction bonus is a hideous abomination. If I want a reaction bonus with a specific group, that's what Reputation is for.
  • The training time modifier ranges from irrelevant to broken depending on how big a role training time plays in your game. Cleaner to leave it off, you already learn a given skill level faster because, well, you have a bonus.
  • The pricing is extremely dubious -- 5 point talents are usually overpowered, 15 point talents are usually terrible unless they apply to skills under more than one stat and sometimes even then, 10 point talents are highly variable.
My preference would be a generic '+1 to X different skills' ability, with cost depending on number of skills and whether the skills are under different stats.
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