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Old 03-28-2022, 01:49 PM   #45
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Damage is too high in this game.

Quote:
Originally Posted by CarrionPeacock View Post
I get DF/DFRPG is meant to be cinematic action and the high damage is in genre... But then by the same logic shouldn't armor be, if not more effective, at least cheaper and lighter as not to be just a deadweight only useful against lucky mooks?
The cinematic standard is that armor is decorative to detrimental and mostly used by bad guys.
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