Re: [Sorcery] Those Other Spells...
I was just looking over Fly (and therefore Flight), and was thinking that since it is externally powered (i.e., by mana), instead of muscle-powered or some form of internal Power, it would make sense for it to ditch all the Air Move equivalents of the Running rules; i.e., no Sprint, Paced Running, or fatigue costs. You move up to the Move the spell grants, and that's it.
Are there any ready made modifiers for this? (Machine, Flight Only?)
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