Quote:
Originally Posted by Bayarea
Everyone has been talking about ways to get more talents, adjusting some of the talents make sense. ...
I would want to go with a KISS approach, so that knocks out mIQ and Rick's Superscripts these work but they aren't my cup o'tea. If we were to do something like give one 2 Pt talent for free, up to the beginning character's IQ. In other words a 10 IQ character would have 12 pts to play with. He wouldn't have to use all his IQ either I often save points for when I get another IQ point. ...
Is this perfect? No of course not. Though it does allow for additional talents without having to rewrite most of the rules.
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Hi Bayarea, everyone.
My system works well in my campaign, and in the campaigns by people using my rules, but I can't see Steve using it in the new TFT.
What I suggested was simply reduce the cost of most talents. That is as simple as it gets. New players look up Mimic and instead of it costing 3 mIQ, it costs 1. Instead of Knife costing 1 mIQ, it costs 1/2. No new rules or anything to remember at all.
Alternately, change the talents to be an INCLUDES relationship rather than a REQUIRES relationship. So right now you have to buy thief and then buy Master Thief (Master Thief REQUIRES you to already have Thief). You could make it that Thief costs 2 mIQ, but Master Thief costs 3 mIQ, but INCLUDES Thief for free. So spending 3 mIQ (and having a 12+ IQ) would give you both talents.
Right now there is a very simple relationship: if you have 12 IQ then you get 12 memory to go with it. I would rather take one of the above two systems, than require people to remember that if you have a 12 IQ, then you have 14 mIQ.
Warm regards, Rick