Quote:
Originally Posted by Nereidalbel
If you're going for the Innate Attack route and calling it a 1 Inch Punch, there's no reason to use a Perk slot, and, you're spending too many points.
Crushing Attack 3: Armor Divisor, (+100%) Based On Brawling (Own Roll), (+0%) Damage Modifier: Double Knockback, (+20%) Melee Attack: Cannot Parry, (-5%) Melee Attack: Reach C, (-30%) [28]
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I see, I will try this one indeed!
Quote:
Originally Posted by Bicorn
For an ability that's essentially a modification on a natural attack, I'd be more inclined to go with the Imbuements from GURPS Power-Ups 1 than an advantage. That looks like a combination skill consisting of Forceful Blow and Penetrating Strike, with Brawling as the specialization.
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This suggestions looks fancy, I am not very familiar with Imbuements so I will check it as well!
Thank you!