Thread: Beats Suck(?)
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Old 12-18-2010, 08:11 AM   #13
Dinadon
 
Join Date: Aug 2007
Default Re: Beats Suck(?)

Quote:
Originally Posted by Mailanka View Post
We already know that Beats are good if you're strong, that's not the point of this thread. The point is that a character who is equally competent at both Beat and Feint, the clear choice is Feint, or so it seems to me. I want them to be equally valid tactical choices, and I want to know if that means I need to make a house rule or not.
Well a beat affects the defense for everyone, a feint only for yourself. If they're both equal, that's your decision maker right there. Do you want others to also be able to take advantage? If yes, then beat. It certainly saves time if you need to mob someone you can't maneuver round and one of their defenses is very good.
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