Quote:
Originally Posted by Anthony
Though of course create fire only does 1d-1 damage for a full turn, 1d-3 for a partial turn, so against armored combatants it isn't very significant on a combat time scale.
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Large Area injury tends to mitigate DR somewhat, and of course Fast and/or Essential Fire can significantly up the damage.
There's also the fact that you are probably going to set their stuff on fire, which eventually includes their aketetons which means armor will no longer protect them.