Re: Question for a one-shot demo GURPS Martial Arts game
Sounds fun!
If I were doing this, I think I'd plan for three different character sheets snapshotting each PC years apart for each scene.
That is, here are the pre-gens, go on the initial adventure when they are "just" really crazy-good but realistic fighters. Then the story picks up five (whatever) years later, the PCs have been training in whatever secret, esoteric martial art fits the bills, for this adventure they are superhuman but not completely over the top. Finally, the story picks up 10+ years later, the PCs have spent nearly two decades mastering their chi powers and pulling off "Big Trouble in Little China" level craziness. Maybe 150 pts / 250 pts / 400 pts?
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