[Supers] Log ST and Swinging for the nosebleeds
As Knowing Your Own Strength (Pyramid 3-83), in addition to making ST Super's friendly, simplified ST damage, swing and thrust are really comparable. In general, this is good, but, in Superheroes, a brick, hitting someone with a telephone pole and knocking them back further than they can punch them is a staple.
So, my quick-and-dirty fix for this is to change a weapons Swing damage from a flat +X to +X per die.
Yes, this gives some redonkulous damage levels, but, I think it fits in the genre quite well.
Thoughts, comments, suggestions, hammer-blows to the temple?
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