View Single Post
Old 01-22-2018, 01:17 PM   #4
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: [Low-Tech] Hobnails and footing

Originally Posted by Prince Charon View Post
.. they also reduce footing on hard, relatively-smooth surfaces ... If you are doing a historical game, though, and you want to go that far in simulating historical accuracy, an appropriate rule for this could help.
The easiest rule would be that they make tile floors and the like bad footing, increasing movement costs as per B387, and imposing a penalty on attack and defence rolls as per B547-49.
johndallman is online now   Reply With Quote