Quote:
Originally Posted by Pragmatic
Basically, set up chunks of points, so all your players have to do is pick among them, rather than starting from the massive (I presume? dang "only buy the physical box, I can get the PDFs later" reasoning...) advantage/disadvantage/skill list.
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That isn't really how "Pointless Slaying and Looting" works but is actually a fair description of the default way to make a DFRPG character with the templates. You might want to check out the blog post I did a while back with an example Pointless delver to see how different that system is.