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Old 05-10-2011, 02:51 AM   #4
Celjabba
 
Join Date: Sep 2006
Location: Luxembourg
Default Re: Broken abilities your GM will never let you have

Quote:
Originally Posted by kirbwarrior View Post
and two, how does 0 round up to one? Does 12 round to 13?
Good point. Especially since there are 0-point cost feature in game. So, disregard my comment above.

Disadvantage limit however is in the hand of the GM, so, as long as he is smoking the rules...

Celjabba
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