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Old 09-17-2010, 02:18 AM   #38
Jerron
 
Join Date: Mar 2009
Location: Detroit
Default Re: Cultural and Technological Consequences of Racial Daredevil trait

Perhaps this isn't so much daredevil, as something else. I could see unfazeable with impulsive doing pretty much what you want, without being daredevils. While both ads are 15 points, one is much more a mental trait than meta-gaming sort of thing. Throw in the disad, and the package is worth a lot less. I tend to think racial templates should be done with the minimum cost possible, but that's just me. (And no I don't tend to actually *do* all that work, it's just my opinion of how I *should* if I weren't lazy.)
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