Quote:
Originally Posted by philreed
Seconded.
No new rules will be one of the biggest rules. This isn't about creating new spells, rules, and complexities for the game. This is about setting and story that work within the mechanics of the game.
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I can see why. With TFT being so bare bones, it would be easy to create complication. Even though there is nothing wrong with making your own house rules for your group, if these get pro-published, it could become a "community rules creep".
Next thing you know, new players that get introduced to the game will only be introduced to the "unofficial-but-everyone-plays-by-all-these-extra rules" rules and turn into an intimidating mess.