Quote:
Originally Posted by Anthony
GURPS is prone to overstating the effects of visual disadvantages on gross motor tasks; we actually have a quite large surplus of visual capability for ordinary applications (plenty of animals make do just fine with 20:100 vision or worse, and most animals with peripheral vision also lack binocular vision). A lot of this is probably because GURPS likes to combine modifiers to a single roll when it would be more accurate to use multiple rolls.
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I'm not comfortable, but I certainly can find my way around within a few miles of my home with my -7.00 diopter vision sans glasses. That's much worse than 20/500.
(I couldn't find my way around outside that area with glasses.)
The harsh penalties may be more accurate for those suddenly suffering hindered vision.