Quote:
Originally Posted by Morgan
Thanks for the quick reply. :)
The storm rifle in ultra tech does that much damage and the Warrior doesn't have the skill levels to soak the penalty for combat uses of power blow unless I pump it up or ignore the penalties for quick use.
The game is TL/9 for those unfamiliar with the Agents of ORCID article.
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The storm rifle in UT does pi+, not pi++ (that's errata). Also, why are you using TL 9 stuff?
If you need to pay points for power-blow, pay points for power-blow. Most of the time it's worth it (and it may just mean lots of Will, if the character also focuses on Intimidation and any other will-based skills).
Finally, as others have noted, monsters tend to be immune to bullets, or highly resistant to them. You might be able to bless a blade but not a gun, and so on.
Of course, if you mean it in a general sense, like this is some sort of black ops game where you have a cyber-ninja and a cyber-soldier both fighting aliens, and you note that in a TL 9 setting that melee is inferior to gunfire... well yeah. Melee is inferior to gunplay. If you want melee characters in a setting that also features gunplay, you need to establish things that make melee a viable choice, rather than rely on default GURPS assumptions, because, out of the box, GURPS realistically treats blades as inferior to bullets.