Quote:
Originally Posted by Ulzgoroth
Making the 1xHP limit a damage threshold rather than an injury threshold is something I like, yeah.
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Actually, using the Overpenetration rules on B408 that is how it reads. Penetration happens if
basic damage exceeds the threshold (meaning not modified for wounding)... so yeah, I see no reason why that shouldn't apply to the HT162 section as well.
EDIT: Quite frankly I don't see why they didn't have rules for getting thrust/imp weapons stuck in your opponent standard (making it a specific damage threshold instead of just the way the section on Picks reads) since with high enough ST it's possible to do as much damage with a thr/imp weapon as a ST 10 person could do with a sw/imp one...