Quote:
Originally Posted by Nosforontu
I noticed that Antoni Ten Monros mentioned a disparity in monsters HP versus their FP and how devastating that Fatiguing imbuement may be in play. Which sparked an idea in me. Has anyone looked into floating the Injury Tolerance (Damage Reduction) from Powers over to being Injury Tolerance (Fatigue Damge Reduction) instead? It would probably a 0% enhancement if the rules for floating Regeneration (Hit Points) to being Regeneration (Fatigue Points) is any guide.
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Injury Tolerance: Damage Reduction works against all forms of injury. FP only would be a form of limited, worth - 40%