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Old 02-28-2017, 11:53 PM   #4
Leynok
 
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Join Date: Nov 2012
Location: Australia WA
Default Re: [Basic] Advantage of the Week (#34): Destiny

Quote:
Originally Posted by kirbwarrior View Post
As for actual use, I've never taken it as per Basic. I don't know what it does. I'm not sure what the difference between having Destiny and 'being the protagonist' is (or is that what Destiny is supposed to symbolize?). My players have never taken it, and a fellow GM of mine has discussed it with me and others and we aren't sure what it is. I believe this is because it is probably the most ambiguous trait in Gurps. To compare, Unusual Background literally does nothing and I've taken it on roughly 1/4 of my characters.

However, the version in PU5 is incredibly fun and at this point my players are always taking it, and sometimes I just give it to the entire party freely.

Serendipity is a different trait altogether in Basic, but very similar in PU5.
The conclusion that I came to (even though I've never been able to test it), is that Destiny would actually work like Serendipity, but only towards fulfilling your Destiny (I imagine it's probably 1 un/lucky coincidice a session per +/- 5 points).
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