Re: Extra Lifes and cortor who like regeneration
Hmm. If you want each resurrection to have a permanent cost, you could use Unkillable, but with a "costs character points" limitation. Rules for that in Power-Ups 5: Impulse Buys ("Character Point-Powered Abilities, p. 13), but the short version is, you divide the cost of the advantage by 5, and then each use of it costs character points, exactly how much depending on how appropriate it is, from 1 point to totally appropriate, up to the full cost of the advantage (after dividing by 5) for completely frivolous uses. Changing that from requiring unspent character points to instead costing points in the form of lost advantages/skills, or new disadvantages, seems reasonable to me.
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