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Old 09-17-2017, 03:36 PM   #14
evileeyore
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Default Re: What is the best Magic system to use in a DF campaign?

Quote:
Originally Posted by simply Nathan View Post
I think the standard skill-based magic is the best for wizards, but I don't like applying that system to clerics and druids. I always considered it a kludgy hack in D&D that clerics used the same basic magic system for their miracles that wizards do for their spells, so in GURPS I prefer Holy advantages like Higher Purpose, Faith Healing, True Faith, and Blessed(Heroic Feats), and the Divine Favor system.
I actually agree.

Except I also don't like Spells as Skills in general. My next serious fantasy game will probably use RPM for mages, Divine Favor for 'pure' clerical magic (though Theurgists will probably also use RPM), and others using Sorcery as "Pact mages", demonically infested, etc.
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