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Old 05-03-2012, 04:16 PM   #24
h3rne
 
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Join Date: Jun 2006
Location: Manchester, UK
Default Re: Alternative CRTs for OGRE as well as other games

Sir Pudding :)

Code:
Attack/Defence  |   <0.5   | 0.5+ |   1+  |   2+  |   3+  |  4+  |    5+    |
Disable/Destroy | Automiss | 5/6  | 3+/5+ | 2+/4+ | 1+/3+ | 1/2+ | Autokill |
And normalising the table is a really interesting thought although you could consider the granularity in the unit stats as the problem, not the CRT. i.e. a low stat unit really ought to have attack 0.8 but 1 is as close as we can make it.
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