Quote:
Originally Posted by David Johansen
Second by second phased movement is probably too much. I think it would be best to just go to a one second turn. That would allow maneuver and hazard penalties to be tracked without a counter. Sure it makes initiative a bit of an issue but I think it would make sense to have cars move in order of their speed and allow a reaction / interrupt roll to prevent really ridiculous ramming strategies.
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So you would let a car going 90 mph move nine inches (in regular CW scale) all at one go?
No way this is going to work.