The passive defense system was interesting but brought up a problem: someone with a heavy armor had more chance to dodge blows than someone without encumbrance.
- Average character, move 5, dodge 5.
- Average character in heavy plate armor, move 5 - 3 (heavy encumbrance) = 2, dodge 2 + 4 (Passive Defense) = 6.
Of course, the right interpretation was "because the armor turned blows". But, during game, since it was not always easy to calculate the difference between a true dodge and a dodge due to the armor, it made things funny...
- And the heavy armored knight dodges again.
- Damned! He jumps like a rabbit!