Quote:
Originally Posted by AlexanderHowl
I never make a combat character without Combat Reflexes because it is by definition that trait of combat hero.
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Actually, that's sort of the point. Is a choice with only one valid option really a choice at all? I'd prefer a trait priced appropriately so that it isn't just the first 15 points of every single fighter build.
Or, to look at it from the other side, why do combat heroes get such a discount on the bundle of capabilities that make up their essential advantage when other characters don't?