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Old 09-19-2014, 11:30 AM   #8
Culture20
 
Join Date: Feb 2014
Default Re: Game mechanics of luck (lowercase) passively affecting a character?

Talents increase effective skill but also provide a reaction bonus to people who can gauge masterful work. Perhaps something like a talent but also includes a negative reaction modifier for people who value skill (and positive for people who value luck)?
Alternatively, there's Visualization with sufficient levels of reduced time to make its effects constant (but you have to keep making IQ rolls and thinking about how to succeed). Add some enhancements to remove the roll and requirement for thought?
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