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Old 07-20-2016, 08:55 AM   #14
Lucian
 
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Join Date: Jan 2016
Location: New York
Default Re: GURPS as a convention game

I'll say it again, as a system gurps is fantastic and I believe it is much more balanced than DnD though admittedly, I'm only familiar with 1st 2nd and 3rd edition.

But to brand new players, who've presumably played DnD since they are nerdy enough to be at a table top convention lol. They're gonna sit at a table and play a strange, less stream lined version of DnD that only uses
3D6. They won't have the time to appreciate GURPS awesomeness.

And unfortunately that's all they are gonna see, if your goal is to spread the popularity of this system. I'd stick with combat lite, to get the game going. But while you have them playing, emphasize the true strength of gurps.

What this system trades off in stream lined action it makes up for in super balanced and completely custom characters that can be truly unique. As well as completely custom and unique settings.

This could work if you had a way of contacting and pre-signing players up to meet you at the convention. Than the fun would be before hand as I would explain the campaign and ask each person to imagine a character and I translate that to gurps.

That's what I do to new players to get them excited, I say imagine a person, why are they on an adventure, what skills can they bring to a group, what is their method of combat etc etc
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