Thread: Catpeople?
View Single Post
Old 06-17-2018, 06:11 AM   #8
pyratejohn
 
pyratejohn's Avatar
 
Join Date: Aug 2004
Location: Columbia, Maryland
Default Re: Catpeople?

Good answer. I was thinking along those lines myself, so when we made characters last night I basically said to her, "You have 38 points to spend on stats [I gave everyone bonus points to start]. Cat People's claws do an extra point of damage, and Silent Movement costs you one less."

She is really good at filling in the backstory from there, so no worries from here on out.

My youngest son (aged 14, whose first game was GURPS at about age 8) came up with a fighter in record time. The system really seemed to click with him.

My eldest son and I played a couple months back, so he is familiar with the game. He wanted to make a character based on a mini he bought yesterday. Since the mini is clear plastic, he wants to be able to turn 'misty', so we created a new spell that's halfway between Blur and Invisibility.

In any event, thanks to everyone for the comments. The plan is to play Security Station today, and then follow that up Tollenkar's Lair. I'll let you know how it goes.
__________________
Happily RPGing since 1976.
My Gaming and Reenacting Site (under construction)
pyratejohn is offline   Reply With Quote