Thread: Vampire Virus
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Old 12-10-2017, 05:36 AM   #35
Andreas
 
Join Date: Mar 2014
Default Re: Vampire Virus

Rather than a constant template cost, a variable one often much better describes vampirism in fiction. For example, rather than adding more strength to someone who is already strong, than to a weak person (which is what happens if you just add X ST with GURPS' quadratic scaling of lifting), becoming vampires often seem to reduce relative strength differences between people. It is also not unusual for vampirism to heal some Disadvantages.

It does of course make it more complicated, but if the vampires happen to be a major focus of the game, it can be a good idea to put in that level of effort.
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