Thread: [RPM] Questions
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Old 08-22-2016, 12:11 AM   #34
Zarmonic
 
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Join Date: Dec 2013
Location: Seattle, WA
Default Re: [RPM] Questions

I just ran a RPM game/teaching session at a convention this weekend and it went great! It was just an idea I had when I ran a short campaign earlier this year and I said that if any of the PC's wanted to use magic then that was the system to use. None of the players wanted to try it so I thought I ought to make steps to at least try to do something about that.

In this concept, the PC's are students of magic. I put them at a 200 point level, but I also made pretty heavy use of PK's excellent Pyramid article on Ritual Path Specialists to pre gen a lot of unique and potent characters for people to choose from. I use the context of each of them trying to pass their final exam as a sort of vehicle to teach them the system. That actually worked out pretty well. The second part of their exam is to work together to defend a mansion from thieves. I gave them an opportunity to make their own charms and set some conditional spells in preparation.

The funny thing is that I didn't get any regular GURPS players in the group, just people who like to try out new games in general. Everybody got really into it, though. We had a few really creative spells and exactly one botch! (I'M BLIND!) We all had a great time!
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