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Old 04-08-2011, 06:46 PM   #6
Langy
 
Join Date: May 2008
Location: CA
Default Re: Shedim and Kyriotate Resonances in GURPS?

Quote:
Originally Posted by JCurwen3 View Post
(1) Shedite: Possesses a person and then corrupts them over time, getting them to do things they normally wouldn't do; the host thinks it's his idea and comes to morally rationalize those things.
The control bit sounds a lot like Mind Control with the Rationalization enhancement, while the physically-possessing part may be Permeability (Flesh).

Quote:
(2) Kyriotate: Can possess multiple people (up to a limit), as per Possession combined with Compartmentalized Mind levels (up to that limit), but has a built-in limitation on the total power level of all he possesses (as per my previous description.
The total power level limit isn't something you can easily model with RAW GURPS modifiers. Maybe just put Accessibility (Total point cost must be less than x% of character point cost) *shrug*

Possessing the Dead instead of the Living is probably just a 0-point feature on Possession, maybe a +50% Cosmic enhancement if you can do both.
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